Grain of Life v1.0.0 Incl. Keygen-MOCHA

MOCHA | VST3 | 3.9 MB

GRANULAR AUTOMATA
Grain of Life is an audio effect plugin that fuses granular processing with Conway’s Game of Life. A cellular automaton runs in real time where every living cell triggers a grain of audio in the stereo field as the scan line passes through. Your textures evolve, mutate, and breathe without you touching a thing.

Draw cells directly on the grid or randomize to get started. Choose from three rule sets: classic Conway for evolving patterns, Coral for dense expanding textures, or Maze for intricate steady-state complexity. Shape your grains with controls for size, density, pitch intervals, reverse probability, filtering, and more.
:: FEATURES ::• Grid Size – Resolution of the Life grid.• Scan Rate – How many times per second the scan line sweeps the grid.• Grain Size – Duration of each audio grain.• Density – Probability that an active cell triggers a grain when scanned.• Interval Mix – Chance and range of pitch-shifted grains at musical intervals (-5, +7, +12 semitones).• Buffer Time – Length of the audio buffer.• Spray – Randomizes grain position, pitch, and pan per grain.• Envelope – Shapes grain amplitude window.• Reverse – Probability that a grain plays backwards.• Filter – Position-based lowpass filter intensity. Top of grid = bright, bottom = dark.• Reverb – Stereo reverb mix on the granular output.• Dry/Wet – Balance between original input and granular effect.• Cell Age – Cells age visually (blue→red), older cells play quieter, and die after 20 generations in Conway mode.• Freeze – Stops buffer recording and loops current contents.• Life Rules – Different cellular automaton rule sets with distinct pattern behaviors. (Conway / Coral / Maze)

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