BREVERB 2 v2.1.18-TeamCubeadooby

BREVERB 2 v2.1.18 WIN

TeamCubeadooby | 06.2024 | 16.5 MB

BREVERB 2 Emulates the analog output section of the hardware unit, making BREVERB 2 truer to the sound of the originals. With BREVERB 2 you have the sound of more than 50 new ambient spaces at your fingertips.

All ambience settings have been carefully crafted by Overloud engineers who referenced the preferred room and ambience choices of top sound designers. They cover a wide range of applications from mixing to post-production, and many of them are optimized for a particular instrument, from drums to vocals to guitars etc. Don’t waste time flipping through dozens of different reverb plug-ins, looking for the right room sound. With BREVERB 2 you can find it in one click, with no compromises in sound quality.

Lexi algorithms
Designed to recreate the tone of the most famous units of the ’80s and ’90s, like the Lexicon 224* and the Lexicon 480*, you have the full control of every parameter available on the original unit. BREVERB 2 also reproduces the response of the A/D and D/A sections of the original units, which are an essential part of their tone. In addition, the EQ and the GATE sections extend the sound capabilities, going beyond what was possible with the original processors.

Two SPACES algorithms
SPACES algorithms are designed to meet the extremely high demands of audio professionals like you; today, as well as tomorrow. Created to complete the BREVERB palette, the SPACES algorithms are tailored to the mixing needs of any modern recordings. You are free to control up to 38 parameters to create your own unique room sound. Or, if you are on a tight deadline, you can use our comprehensive library of presets, designed by top-notch sound engineers.

SOURCE algorithm
BREVERB 2 features a new SOURCE reverb algorithm. With a simple click on the graphic interface you can set the 3D position of your sound sources and create life-like panoramas in your mix. The SOURCE algorithm is the ideal tool for post-production. You can separately design the early reflections and reverberant field, with full control over any parameter. Through automation you can have real-time control of the position of the sound source and create apparent movement of the sound sources.

x64: SAL, AAX, VST3, VST2 | x86: SAL, VST3, VST2

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